Each order placed by a customer is unique and will require a combination of items you must serve up using the joy-con to match-up the respective items to the customer request. Each item of food and every customer’s request is timed so there is constant pressure to deliver and achieve perfect scores per order. The simulation requires a constant concentration as players must prepare, cook and serve the food requested by a constant flow of customers. Within each level the player simulates a day running the nominated restaurant, sort of like a chef-for-hire, and it is no easy feat. There are over 25 more restaurants to unlock as you progress, with each restaurant having it’s own sub-levels that have a noticeable difficulty curve. Progression is frequent with the levelling up system rewarding new items and restaurant tiers as the player’s reputation and performances improve. The player is given the task of creating a new empire of restaurants offering foods of various world cultures and a generous menu catalogue. That said, starting from the bottom does give more sense of accomplishment. Players go from having a 5 star restaurant to tower block start-up in an instant and are forced to restart a new business venture on their own. Cook, Serve, Delicious 2! has landed on the SwitchĪfter Cook, Serve, Delicious 2‘s success on PC and PS4, Vertigo Gaming have added this fun simulator to the Xbox One and Nintendo Switch menu.Ĭook, Serve, Delicious 2 makes an underwhelming first impression as it all feels very chaotic at first glance with an unappealing starter course of tutorials and rushed introduction.
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